This can make some fights against enemies unfair (for the enemies), but it is fun to simply bring the pain at any time. This prevents damage on teammates while also turning you into a frequently over-powered character that lasts until they are recalled, run out of FP, or run out of HP. One of Astria Ascending’s playable characters can summon defeated boss characters that everyone gets transformed into. What most turn-based RPGs don’t let you do is play as a boss character whenever you want. Even mobile RPGs indicate this, as it does factor in to the strategy aspect of most turn-based games. For instance, there is no indication of which character is going to attack next. Here, though, some more modern accoutrements which have become RPG staples cannot be found. It’s pretty barebones in this regard – each character attacks once per round, the order of which is determined by their agility stat. Just expect a smooth experience no matter what you do in this game.Īstria Ascending is a turn-based RPG. No features of the DualSense controller are utilized, but then aside from vibration, it wouldn’t have made much sense to shoehorn in such things. Fast traveling between checkpoints is quick and painless, and battles load in instantly. Thus, load times for this game are also next to nothing. Hand-drawn art may look pretty, but from a technical perspective, we’d expect such assets require next to nothing to render. The PS5 naturally has no issues running Astria Ascending. Astria Ascending PS5 Review – Quick and Easy Voice acting is well done, and all cutscenes are fully voiced to boot. There is an option to have either English or Japanese audio, and of course we recommend playing with Japanese audio, as that was the way it was originally written. While I was playing through this game, my wife overheard the music and almost immediately had a strong desire to continue her playthrough of Kingdom Hearts III. The soundtrack for Astria Ascending is also great, with sweeping melodies that wouldn’t sound out of place in a Final Fantasy game. Also, in spite of animations being hand-drawn, or perhaps because of it, characters with enough of a bosom have exaggerated chest “physics,” as it seems one aspect of JRPGs insists on sticking around. In between battles, some light platforming is occasionally required, which does result in some jittery motion depending upon which frame of animation a character was in when the player pressed the jump button, but otherwise things are pretty seamless. A rich tapestry of colors helps bring each of the game’s five major cities to life, while character models are equally detailed. Astria Ascending PS5 Review – Gorgeous DetailsĪs is hopefully evident by the images in this review, Astria Ascending has a gorgeous, hand-drawn art style that looks even better in motion. Does this bring an experience worthy of your time? Find out in our Astria Ascending PS5 review. This is an offline, single-player RPG which harkens back to the ‘90s, when games couldn’t really rely on other players to keep your attention. Are you in the mood for a completely disconnected gaming experience? The developers at Artisan Studios hope so, with their recent release of Astria Ascending.
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